Star Wars Jedi: Fallen Order is visually very impressive game, as it meticulously follows Star Wars aesthetics. In this article we are going to examine game’s system performance, and offer graphics settings optimization guide for owners of AMD Radeon RX 580 and other Tier 4 graphics cards such as Radeon RX 5500 XT or GeForce GTX 1650 Super.
People with the best CPU's have the issue so at its heart the issue is how the game engine is moving and processing the game textures. It feels like it should be an easy fix, and considering the game is popular and is spawning a sequel I'd hope they patch in a smoother experience. #9. Photonboy May 27, 2020 @ 4:56am.
Stutter is from the in-game Vsync. Best way to solve this is to disable in-game Vsync, open Rivatuner (which comes with Afterburner) and set Scanline Sync to -50. This will in most cases stabilize frametimes and reduce visual delay in most games. Only game it ever didn't in for me was Minecraft :/.
Not only does this fix the black bars in cutscenes, but it also allows you to create a custom FOV which you can then toggle on and off. Unfortunately I believe the tool has to be run with the game each time, but I'm sure more elegant solutions will appear soon. EDIT: Be warned, it seems like some cutscenes definitely were not made for ultrawide
The opening level on Coruscant, which was previously lousy with massive framerate wobbles, plays a lot better now. Unfortunately, neither of these really make Jedi: Survivor’s PC performance good, merely less bad. The Epic quality preset gets a little bump at both 1080p and 1440p, but Medium and Low remain bafflingly close-run, with 1080p
Reduces shader compilation stutter by forcing game to load shaders while loading the level. Star Wars Jedi: Fallen Order. close. Games. videogame_asset My games.
The game was stuttering and hard to play at 1080p. It would run at at ~45 fps, regardless of whether I had it on medium, high, or epic settings (literally almost no difference). My CPU and GPU would both be sitting at 50-60% utilization the whole time (using the latest drivers, Windows updates etc), suggesting it was an issue with the game
Star Wars Jedi Fallen Order released last year on PC, PlayStation 4, and Xbox One. The game is among the best Star Wars games released in recent times, featuring an engaging story and solid action
That's pretty unfounded and most likely a useless suggestion. Malware or viruses steal data or mess up your computer. They don't make audio stutter in a video game. Clean up your pc is my recommendation. Probably malware or virus. asking for a fix from "they" wont help because this isnt a common issue.
Basically - if both of us, with top-of-the-line rigs, are having this issue, from entirely different hardware vendors, it's the game that's got to be the issue. Sorry for late reply, I did a clean Windows Install and it lowered the stuttering by a lot, I'm guessing I had a lot of Windows background activity using a slight of the SSD, it still
People complained about stuttering in Fallen Order, but I haven't experienced that or any other issues with Fallen Order or problems I had in Jedi Survivor. Now imagine that they plan to port Jedi Survivor to PS4 and Xbox One unless they significantly downgrade the game or use some magic. This will be worse shit than CP2077 on PS4 and Xone.
In Horizen Zero I had the same stuttering and riding a horse was not enjoyable at all, until it suddenly got fixed by me enabling hyperthreading in BIOS. Now it already enabled and I just need to know is this dropss between areas exist for everyone and this is just another ♥♥♥♥♥♥ PC port or should I try something new.
The stutters happen due to the game loading and unloading level assets, transition zones. Apparently this games original recommended specs included 32GB of ram, there have also been speculations that the game was developed with the next gen consoles in mind, these consoles are said to boast incredibly fast load times due to new ssd tech and
I'm running a 4090, 10700k, 64GB RAM and m.2 nvme storage all at 1440p. I finished the game last night and am eager to start NG+, but would like to hold out for a couple of days to see if a new patch drops. Nothing will help with traversal stutter. It was in Fallen Order on consoles and PC, now its the same. Ok, so have a 13900K, 4090 OC, 64gb
Hardly any game is really smooth, but the extent of the stuttering in Fallen Order spoils the gaming experience a lot. Going from ultra to medium doesn't fix the problem at all. Lowering the settings does result in a higher overall frame rate, but the dips into the low 50s remain Playing around with Vsync won't help either. (also Vsync on feels
Freezes no, but game does occasionally stutter and drops FPS, better than PS4 Pro, though. Kashyyk is the planet I didn't enjoy because of that. You could make a Stadia video capture after it froze/lagged for you. Then if you watch that video and it stutters the same way - it's the game port quality, if it's smooth on the capture, then it is
Jedi Survivor shader compilation stuttering. Question. So, new gameplay footage of the game was revealed today, but it was apparent at at least one point in the presentation that there was stutter caused by shader compilation. I wanted to ask the people who know more about technical stuff in this domain, like Alex Battaglia, is there a way to
The biggest fps improvement came from enabling Dynamic Resolution Scaling & disabling all visuals (motion blur, chromatic aberration). Now I have fps between 60-175 in 4K. Don't enable vsync in this game, it's a fps killer and will make the stutter even more noticeable. AFAIK freesync only works in windowed fullscreen mode.
Game patches will be required to fix the game, and those simply take time. According to a recent tweet from the EAStarWars Twitter account, there are “weeks of patches” ahead to “fix bugs” and “improve performance,” so that appears to be the working timeline. There’s no fix yet for stuttering issues in Jedi: Survivor
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